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Server Rules

Know the law before you hit the streets. Ignorance is not an excuse.

• High-Quality RP: Players must maintain immersion at all times. Staying in character is mandatory.

• RDM/VDM: Random Deathmatch and Vehicle Deathmatch are strictly prohibited. Violence requires prior interaction.

• Community Conduct: Toxicity, harassment, and discrimination are zero-tolerance offenses.

• Criminal Progression: 15 hours in-city playtime is mandatory.

• Gang Progression: 72 hours (3 days) of in-city playtime required.

• Gang Whitelisting: Leaders can apply after 10 days of progression.

• 6-Men Rule: Must be followed in gunfight situations against PD and gang hunts (Official gangs can use 8 against unofficial).

• Restricted Zones: No meeting or dealing within 1.5km of any green, blue, or purple zone.

• Business Alliances: Accepted but 6-men rule must still be followed even with support.

• Prior Notice: Rival parties must be informed 30 minutes before initiating any hunt or bounty hunt.

• Knocked Member: Rivals are allowed to take knocked members hostage and continue RP after revival (granny).

• Hostage Fear RP: You must show proper Fear RP for kidnapped members and prioritize rescue via negotiation.

• Leader Protocol: Leaving a gang requires leader permission. Gang swapping leads to character deletion (Perma Death).

• Gang Disbandment: If a leader gets banned, the gang is automatically disbanded.

• Turf Limits: No gang can hold more than 2 turfs or bases. Max 8 men for defense.

• War Requirements: Min 3 conflicts before asking for a Gang War; 3 continuous wars before attacking turf; 6 wars before a Hood War.

• Outfits: Proper gang attire (given in roster) must be worn during wars. No civilian involvement allowed.

• Cooldown: 12-hour break required before involving in another gang war.

• No Combat Logging: Exiting during active RP/chases is a bannable offense.

• Care: Hostages must be kept alive, fed, and hydrated. No humiliation/toxicity/vulgar RP.

• EMS Rules: No gang member can make EMS hostage (max 2-3 min kidnap allowed).

• Ransom Limits: Up to $1M Money, up to 2 Guns, or Drugs worth roughly $500k.

• Police Hostages: Allowed only if minimum 4 officers are in the city.

• No Revenge RP: No revenge immediately after a leader is returned via ransom.

• Perma Death Triggers: Police raids (with EMS help), Syndicate kills/body dumps, or after a base/hood war.

• Syndicate Interaction: No direct aggression to Syndicate. Can be hunted by groups without alliance; whitelisted gangs need 4/6 alliance.

• Syndicate War: Syndicate boss death leads to 45-day disbandment. If you lose, you leave the city or face Perma Death.

• Syndicate Nature: Not 'overpowered' but focused on profit. Will intervene in gang rivalries if profits are affected.

• Strict Enforcement: Immediate PERMANENT BAN for any sexual jokes, comments, or gestures directed toward female players.

• Violations: Inappropriate remarks, lewd behavior, or 'just joking' excuses are NOT accepted.

• No Exceptions: No warnings, no appeals. Respect all players and streamers at all times.

• Code Red Initiation: Only allowed after 30 mins of an ongoing chase, if the vehicle is out of fuel or disabled. Must follow the 6-man rule.

• Water Evasion: Intentionally driving into water to avoid arrest is Fail RP and results in strict consequences.

• Value of Life: If no backup is available for a Code Red, you MUST surrender to PD rather than risk your character's life.

• Combat Logging: Strictly prohibited during active gunfights or chases. Immediate ban for logging to avoid consequences.

• PD Looting: Allowed ONLY for Official Gangs during Code Red after an officer is knocked. Restricted to: Vests, IFAKs, Adrenaline, Parachutes, Bandages, Advanced Lockpicks/Repair Kits, and Handcuffs.

• Bounty Hunts: Only allowed on individual players, NOT entire gangs. Rival parties MUST be informed first.

• Validation: A proper in-game transaction is mandatory to validate any bounty activity.

• Drive-By Shootouts: All number rules apply. 6 members max against PD (who follow N+4).

• Pitting/Ramming: Continuous pitting or ramming during a drive-by is a bannable offense.

• Distance: Players must maintain proper distance while engaging in a drive-by.

• Mechanics: Any exploiting or abusing mechanics during drive-by shooting results in a PERMANENT BAN.

• Support Tickets: No support provided without full POV evidence (Taskbar visible, clear voice, uncut footage).

• Coma & Revenge RP: Coma RP and Revenge RP are strictly prohibited.

• Mixing & Mirroring: Character Mixing and Mirroring are prohibited to maintain high RP quality.

• Crash Protocol: If you genuinely crash during RP, rejoin immediately and provide proof to staff to avoid a ban.

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